Crimson Machine
/projectType
3D Animation
/software
Maya, ZBrush, Substance Painter, Unreal Engine, DaVinci
/responsibilities
Direction, Enviornment Modeling, Texturing, Lighting, Rendering, Post-Production
Info
Crimson Machine is a 5-week group project in which I was involved in the full production pipeline, from concept development to final execution. The film follows a factory worker who becomes corrupted after encountering a mysterious alien object, gradually losing control as he is drawn into an unfamiliar world. The project explores themes of transformation, control, and otherworldly influence, using visual storytelling, atmosphere, and lighting to convey the character’s descent.







