Relic
/projectType
3D Render
/software
Maya, Blender, Substance Painter, Pro Create, Photoshop
/responsibilities
Modeling, Texturing, Lighting, Rendering, Post-Production
Info
RELIC is a 3D environment study created as the final project for my 3D Modeling course at Pratt Institute. Drawing inspiration from museum artifacts and Asian cultural design, the piece blends historical influence with sci-fi elements, using lighting, composition, and form to create a quiet, monumental atmosphere centered around a suspended timekeeping device.


