Relic

/projectType

3D Render

/software

Maya, Blender, Substance Painter, Pro Create, Photoshop

/responsibilities

Modeling, Texturing, Lighting, Rendering, Post-Production

Info

RELIC is a 3D environment study created as the final project for my 3D Modeling course at Pratt Institute. Drawing inspiration from museum artifacts and Asian cultural design, the piece blends historical influence with sci-fi elements, using lighting, composition, and form to create a quiet, monumental atmosphere centered around a suspended timekeeping device.

/moreProjects

Hard Surface

/moreProjects

Hard Surface

/moreProjects

Hard Surface

Project type

3D Animation

software

Blender, Substance Painter, Photoshop, Pro Create, Premier Pro

Responsibilities

Modeling, Rigging, Texturing, Lighting, Rendering, Post-Production

Info

This short film was created during my first semester at Pratt Institute and marked my first 3D short film project of the year. The piece explores storytelling through atmosphere, lighting, and composition, following a kitchen-cleaning robot who breaks free from his endless routine after a photograph of him and his owner falls into his path.

saivisuals.com

saivisuals.com

saivisuals.com