Unreal Engine

/projectType

3D Render

/software

Blender, Unreal Engine, Substance Painter, Photoshop, DaVinci Resolve

/responsibilities

Modeling, Texturing, Lighting, Rendering, Post-Production

Info

UNREAL ENGINE is a collection of personal study across cross program workflows, transitioning assets from Blender into Unreal Engine for real-time rendering. The work emphasizes visual consistency, technical efficiency, and flexible pipelines across modeling, lighting, and post-production.

/moreProjects

/moreProjects

/moreProjects

Project type

3D Animation

software

Blender, Substance Painter, Photoshop, Pro Create, Premier Pro

Responsibilities

Modeling, Rigging, Texturing, Lighting, Rendering, Post-Production

Info

This short film was created during my first semester at Pratt Institute and marked my first 3D short film project of the year. The piece explores storytelling through atmosphere, lighting, and composition, following a kitchen-cleaning robot who breaks free from his endless routine after a photograph of him and his owner falls into his path.

saivisuals.com

saivisuals.com

saivisuals.com