Hangar

/projectType

3D Render

/software

Blender, Maya, Substance Painter, Photoshop

/responsibilities

Blender, Maya, Substance Painter, Photoshop

Info

HANGAR is a 3D sci-fi environment study created during my first semester at Pratt Institute. Set within a multi-bay docking station, the piece emphasizes industrial scale, atmosphere, and functional design, using detailed modeling, material definition, and lighting to bring the environment to life.

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Project type

3D Animation

software

Blender, Substance Painter, Photoshop, Pro Create, Premier Pro

Responsibilities

Modeling, Rigging, Texturing, Lighting, Rendering, Post-Production

Info

This short film was created during my first semester at Pratt Institute and marked my first 3D short film project of the year. The piece explores storytelling through atmosphere, lighting, and composition, following a kitchen-cleaning robot who breaks free from his endless routine after a photograph of him and his owner falls into his path.

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